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Life Is Hard Crack By Irfan Doggar

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Updated: Mar 11, 2020





















































About This Game Life is Hard is a godsim town simulator game. It contains classic strategy games mechanics, referring to such diamonds as Stronghold and Settlers, combining them with survival and RPG elements in aim to create unique game experience.Game conceptYour main aim here is to manage your town. Start with a small village with just 4 settlers and turn it into a prosper town with beautiful buildings, crowded markets and strong walls. Expand your domain, prevent famine and pestilence, make war, trade with other settlements, attract new people, craft armor and weapons. Make history!Godsim elementStart the path by choosing your patron - one of six ancient gods. Every one of them provides unique magic spells and a hero to help your reign. Would you use Light spells to heal your soldiers or is it more fun to raise your enemies as obedient undead soldiers with help of the God of Darkness? It's up to you to deside! But be careful - if you don't appease your god he will call his wrath upon your settlement!StorylineProtect your settlers from Tenebris the Necromancer and find out what happened to these lands. Free yourself from the yoke of the Northern Kingdom. Or is it better to become their loyal vassal? Make you choice, but remember - every medal has its reverse.Hard and challenging, because Life is HardWhatever you choose, your path won’t be easy. You'll have to start over and over again, trying many different playing styles, before finding your own way to survive in this unfriendly world. With every failure you'll get a little bit closer to success.Every attempt is uniqueYour settlers have personal traits and skills, so your settlements will never be the same. Drunkard miners and chatterbox woodcutters will make the game even more fun!Beautiful soundtrack and professional voiceoverAn original soundtrack with more than 10 themes by Vitaliy Ruzankin awaits you in Life is Hard along with a voiceover in two languages (English and Russian) done by professional actors.We're here to help!Feel free to share your opinion about our game. As Life is Hard is still in Early Access, we're always open to new ideas and comments! 1075eedd30 Title: Life is HardGenre: Adventure, Indie, Simulation, Strategy, Early AccessDeveloper:Pirozhok Studio, Vitaliy RuzankinPublisher:Pirozhok StudioRelease Date: 3 Nov, 2015 Life Is Hard Crack By Irfan Doggar life is hard ka hindi. life is hard life is also short. life is hard so am i. life is hard jordan peterson and the nature of suffering. life is full of hard knocks. life is hard pc game. life is hard without a car. life is hard and it isn't fair. life is hard meaning in hindi. life is so hard song download. life is hard mp3 download. life is hard have a slush. life is hard yet beautiful. life is very hard pic. life is hard darling but so are you. life is hard but not impossible hindi word. life is hard - powerful inspirational speech. life is hard rap lyrics. life is hard edward sharpe and the magnetic zeros. life is hard video game. life is hard for otaku. life is hard never give up. life is hard food is easy. life is hard but beautiful. life is hard to live. life hack hard bread. life is hard dp. life is hard motivational video. life is hard demo. life is hard pam thum. life is hard lyrics timbuk 3. life is hard that's why no one survives. life is hard get used to it. life is very hard but not impossible. life is hard urban dictionary. life is hard to live quotes Where to begin with this game... I love the concept and i understand that this is in beta but. . . This game has some serious problems to the point of not being fun. For example the nords guy comes almost every day to demand resources from you or else they attack. Thats a great concept. However, you only give us 1 day to prepare between each time he comes. The first day he requires 8wood/stone. Then the next is 20? How is this fun?You don't allow the players to build any proper defenses or even allow us to place stuff where we want to. Last i checked Farms are built in open fields not on dead trees only. Also i dont know if im the only one getting this game breaking bug but the women always sit in the houses sleeping... They dont even make any more babies ... they just sleep. Now i dont want to bring sexism into this but i think women do more then just sleep... Also there is no quick move function other then space bar to MAYBE go where your base is begin attacked. Building have no hp so they are dead before you can press space bar anyways. Also since you are under attack you can't even defend against it. Hero has no hp, attack damage or changeable equipment. Matter of fact he isnt even that speical. Why even have him in the game.The list of issues continues i just dont feel like investing any more time at the moment into this. In summary your game is broken. There is just so many issues that the game is bordering on unplayable.::Edit:: After comments from Pirozhok studio You say every three days but i've had "Nord Ambassador" come every two days, during a few of my play throughs. I've been playing rts style games since warcraft, command and conquer, and starcraft. To me this is what this game reminds me of. A 2D rts/survival which is great. Like i said before I love the concept and understand that this game is in its early stages. However, a much better user interface is needed. You should be able to have "warrior units" that you equipt with proper gear be selectable and hotkeyed. If it is night time for example i should just be able to find the threat "press 1" and send my troops to defend. HECK maybe even have a formation where archers are in the back with the melee troops in the front. I mean that would be an awesome idea. Day and night cycle needs to be extended. I didnt time your cycles exactly but 3 min of day time seems kinda off and that night time doesnt really feel tense enough. I want to sweat dreading night time. Not just day night day night. Should be a dusk and dawn with events (like skellies burn in sun light). Maybe have the monsters act differently during the cycles. It is just a throught. Right now its just very bland. With all due respect but the hero is useless at the start of the game. His spells suck. He can barley survive the first night of skellies. Hp regen is a joke even with the "skill" you provide. He didnt even regen his hp fast enough from the first night to survive the second night. He has no upgradeable equipment. At least non that i can see. I felt that this hero is compareable in damage to an unarmed village person ..... I mean that cant be right lol. Also instead of have skills cost faith have a hero leveling system would be much more involved. Get a little rpg element to it would be fun. Next topic building placement. Yes i know upgrading your town hall gets you increased building radius. However, if i build the "gates" to block skellies, nords, or those meteorite fire guys. It doesnt matter cause all it does is slow them down. You cant move your guys (other then the hero) to defend the gate. Also you cant build the archer towers close enough to the gates to even defend the gates before they are breached. Speaking of the gates are they made of wood or paper cause the skellies break them down within seconds. Its not just the archer towers, i have had countless troubles placing every one of the provided buildings. For example You can only place farms on trees or berry bushes. Thats kinda silly. Wood Resourses.... You literally have a forest of trees in the background... Yet after the 5th night. Takes my villagers a day to go find a tree to chop down and bring it back... A whole day. So unless i use three faith to build a tree to have it chopped down closer my town hall, the expanding process becomes next to impossible. This would be less of a problem if i could build the supply building where ever i want but even after expanding my base still wont let me place it where i want inside my walls. The walls of which i cant defend.... with the gate made of paper. Stone Resourses... Not much of a problem here at the start pretty straight foward. My only advice here would be in the tutorial make it so you set your guy to auto mine before switching to the farming part of the tutorial. I forgot to go back to set him to mine a few times. My problem with mining was only until my miners explored more of the mine that Hey they are under attack. Oh whats this a portal that has tons of minions coming out of.... I love the idea of the whole underground area but i dont think they should just automatically come out of the portal and attack. You should the one to unlock the next area of the mine. Not just have 12 goblins come out and kill all your miners. SURPRISE!... It wasent a very fun surprise. You should have the portal be closed untill your troops open the portal so you can atleast confront the threat when your ready. Food.... is not bad. Need to lower the damage of the animals in my opinion. Farming is easy enough but you should should have a tooltip to make it automatic farming. I dont want to be bothered auto planting four farms constantly of pumpkins, wheat, and corn. Suppose to be a god in the game right? Same thing with shrooms in the underground. Should be auto farmable. Towns people: Need to be able to fully heal after sleeping for a day. If i have warrior units i need them fresh for the 3 min day night cycle. I dont have to have to sit there and take off all the gear and put them on someone else. Thats boring and slows the game down.Had an idea for a new area while typing this. Do the whole jack and the bean stalk story. Have an event where you can plant beans in the farm and grow them into the clouds. Have your troops attack a castle with monsters to steal treasure. Could be fun for a new area down the road. Thanks for taking the time to write me back. Since you took the time i wrote all this as my thanks! Good look with the game and im looking foward for future updates.. This game has no buisness being sold for money at this stage . It has great concept , and pretty fun to play , BUT the bugs are CRAZY and ALOT of themCant save the game played for a few hours saved came back and save file wasnt there did it multiple times still no save fileAfter awhile your workers get stuck in the caves and wont movme no matter what you do.Cant pick up dead animals sometimes.Buildings wont have any action to them but sit there greyed out no build option no upgrade option.Interface is really bad and sometimes out the blue just dissapears..Hero sometimes wont attack just sit there getting beat on.A few others id have to thinkm about im sure , but right now unplayable without being able to save and workers getting stuck in the caves I had a crap load of wood so i moved ALOT of my workers to start mining stone went took a shower came back 15 of them was stuck walking in the same spot and couldnt be moved no matter what I did they wer ejust stuck save your money I wouldnt wish my worse nme to play this game. I played for almost a hour and my game crashed when I tried to save it so I lost all progress.It could use a lot of optimization because the saving system from my experience is unreliable. Life is hard first dropped onto my desk when Leo over at PirozhokStudio shot me a email and asked me if i wanted to have a look at their game. Before this date I had never even heard of 'Life is Hard' but after a quick look at the trailer and i was sold it looked great!After a problem with my original key and clusterio getting in the way last weekend I finally had a chance to give the game a go. This is where the problems started.....Whilst waiting for the relative quick download i was researching the game on their steam store page and found quite a lot of negative reviews covering the learning curve and that the in game tutorial doesn't really cover everything you need to know.After sitting down and playing a hour of the game getting part way through the tutorial before I was killed! I have to agree! The game has reached version 0.9 and I am really hoping before the Dev releases 1.0, They stop and take stock of the tutorial and maybe change it to a sandbox world to cut out any randomly generated interactions and allow the player to become confident in what they are doing before adding more complications.Overall i gave this game a 6/$9 I see great potential but its not quite there yet.TL:DR 6/$9 It looks good but has a steep learning curve, expect to die and restart a few times before you have a grasp on the game!I did a full video review here: https://www.youtube.com/watch?v=39RC1v7RXes&t=358s&index=18&list=PLnIE0W-m629cmoDEhga32FDsrL2i_VT7H. Let's me start off this is Early access, It's an "Aphla/Beta" it will and might have bugs that's also why it's in early access and these bugs will be fixed later they also have nicely provided us with their discord here: http://discord.lih-game.netIt's to report issues with their product, So their "Good developers: ✔" in my eyes putting effort into their work.Now let's get into the game, The game is fun it's a nice take on a 2D aspect it's like a City sim, But way more effort put into it, It's fun to explore the game and upgrade your buildings, It provides a simple quests but it's still fun to do them, It's not a 48 hour quest line, So don't expect an RPG game, It has the RPG elements but it's not a story driven game right now it has quests but it's not like "In a distant world there lived a man" thing, But it's early access this might change what is important right now is making a stable platform that works for everyone with almost no bugs, The game it self challenging but fun and enjoyable, But as always you kinda have to wait out the "Aphla/Beta", Because their are minor bugs like peasants getting stuck on things.For the rest it's playable and fun, By buying their product your supporting their developement! So you should consider it, It's not that expensive.I played this game with a windows 7 computer with a 4600 HD ATI, so running this game on older systems is possible.

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